About
Aircards is a creative studio working in web based augmented reality, with offices in the United Kingdom and North America. Its work index is organized by client, and each entry names the brand and describes what was delivered.
Retail and consumer brands account for most of the published portfolio. The studio built a geo-fenced web augmented reality platform for Nike around the 2024 Paris Olympics, an augmented reality activation for Louis Vuitton that ran across eighteen flagship stores in seven countries, and retail mirror experiences for Sephora and Britvic. Entertainment work includes projects for Outernet, Red Bull and Audible.
The published work runs in the browser rather than on a headset. The Nike case study describes a geo-fenced web augmented reality platform, and no case study on the site evidences work on a headset.
Case studies
- Nike: On Air location-based augmented reality
- Louis Vuitton: Yayoi Kusama augmented reality activation
- PUMA: A.I. Creator OM fan experience
- Sephora: Rare Beauty augmented reality mirror
- Foot Locker: Adidas Originals retail activation
- e.l.f. Cosmetics: Express Your e.l.f. out-of-home campaign
- Outernet: The Butterfly Trail
- Red Bull: Spin Like Siakam
- Audible: Harry Potter Audio Oracle
- Venom: The Last Dance social augmented reality
- Visa: All-Access augmented reality platform
- Delta Air Lines: Wings to Wallet
- Magnum: Pleasure Express gamified augmented reality
- Lenovo: F1 Race to Create
Coverage
- Platforms
- WebXR
- Industries
- Retail and eCommerce, Entertainment, Automotive, Logistics
- Use cases
- Brand Activation, Product Visualization
Sources
Every claim above traces to one of the entries below, each with the date it was read.
- Work index organized by client, listing published projects
- Contact page, offices in North America and the United Kingdom and social profile links
- Platform tier 4, case study describing a geo-fenced web augmented reality platform for Nike at the 2024 Paris Olympics
- Case study, Louis Vuitton: Yayoi Kusama augmented reality activation
- Case study, PUMA: A.I. Creator OM fan experience
- Case study, Sephora: Rare Beauty augmented reality mirror
- Case study, Foot Locker: Adidas Originals retail activation
- Case study, e.l.f. Cosmetics: Express Your e.l.f. out-of-home campaign
- Case study, Outernet: The Butterfly Trail
- Case study, Red Bull: Spin Like Siakam
- Case study, Audible: Harry Potter Audio Oracle
- Case study, Venom: The Last Dance social augmented reality
- Case study, Visa: All-Access augmented reality platform
- Case study, Delta Air Lines: Wings to Wallet
- Case study, Magnum: Pleasure Express gamified augmented reality
- Case study, Lenovo: F1 Race to Create
